![Blender Armature not importing correctly - Bones have incorrect rotation and position - Support - Sketchfab Forum Blender Armature not importing correctly - Bones have incorrect rotation and position - Support - Sketchfab Forum](https://forum.sketchfab.com/uploads/db4890/optimized/3X/d/f/df0cfb3e67f5826b638a9c44e851d7c4d7da9532_2_1024x576.png)
Blender Armature not importing correctly - Bones have incorrect rotation and position - Support - Sketchfab Forum
Rotating Bones Shrinks and (Incorrectly) Deforms Mesh - Animation and Rigging - Blender Artists Community
![Please help: how to change bone constraint orientation when rotating armature. - Animation and Rigging - Blender Artists Community Please help: how to change bone constraint orientation when rotating armature. - Animation and Rigging - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/c/5/6/c5602ea7c1e18040599861cea4e31dbf2e3a8161.png)
Please help: how to change bone constraint orientation when rotating armature. - Animation and Rigging - Blender Artists Community
![Blender to UE4 | | parented bones rotated 90 degrees but fine in blender. Following documented practice. : r/unrealengine Blender to UE4 | | parented bones rotated 90 degrees but fine in blender. Following documented practice. : r/unrealengine](https://preview.redd.it/c4v2o4l1sb651.png?width=1920&format=png&auto=webp&s=35441fa17766e30f0e4c6fc903540b8a92928bb6)